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What Else Can I Do? (163/204) Wilds Unknown (Cold Foil)
Encanto
5
Sapphire
Action
Rare
(A character with cost 5 or more can [Exert] to sing this song for free.)
Look at the top 2 cards of your deck. Put one into your hand and the other into your inkwell facedown and exerted. If a character sang this song, your characters gain Ward until the start of your next turn. (Opponents can't choose them except to challenge.)
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Look at the top 2 cards of your deck. Put one into your hand and the other into your inkwell facedown and exerted. If a character sang this song, your characters gain Ward until the start of your next turn. (Opponents can't choose them except to challenge.)
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What Else Can I Do? (163/204) Wilds Unknown (Cold Foil)
What Else Can I Do? (163/204) Wilds Unknown (Cold Foil)
Encanto
5
Sapphire
Action
Rare
(A character with cost 5 or more can [Exert] to sing this song for free.)
Look at the top 2 cards of your deck. Put one into your hand and the other into your inkwell facedown and exerted. If a character sang this song, your characters gain Ward until the start of your next turn. (Opponents can't choose them except to challenge.)
Show More
Look at the top 2 cards of your deck. Put one into your hand and the other into your inkwell facedown and exerted. If a character sang this song, your characters gain Ward until the start of your next turn. (Opponents can't choose them except to challenge.)
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What Else Can I Do? (163/204) Wilds Unknown (Cold Foil)—
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Description
Encanto
5
Sapphire
Action
Rare
(A character with cost 5 or more can [Exert] to sing this song for free.)
Look at the top 2 cards of your deck. Put one into your hand and the other into your inkwell facedown and exerted. If a character sang this song, your characters gain Ward until the start of your next turn. (Opponents can't choose them except to challenge.)
Show More
Look at the top 2 cards of your deck. Put one into your hand and the other into your inkwell facedown and exerted. If a character sang this song, your characters gain Ward until the start of your next turn. (Opponents can't choose them except to challenge.)












