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Kamahl, Heart of Krosa (CMR-237) - Commander Legends
Legendary Creature ā Human Druid
Mythic
Kekai Kotaki
5/5
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorNOT LEGAL
PioneerNOT LEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhAt the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.

: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.
Partner (You can have two commanders if both have partner.)
Partner (You can have two commanders if both have partner.)
Product Information
Product Information
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Shipping & Returns

Kamahl, Heart of Krosa (CMR-237) - Commander Legends
Kamahl, Heart of Krosa (CMR-237) - Commander Legends
Legendary Creature ā Human Druid
Mythic
Kekai Kotaki
5/5
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorNOT LEGAL
PioneerNOT LEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhAt the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.

: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.
Partner (You can have two commanders if both have partner.)
Partner (You can have two commanders if both have partner.)
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From $0.34
Original: $0.98
-65%Kamahl, Heart of Krosa (CMR-237) - Commander Legendsā
$0.98
$0.34Product Information
Product Information
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Shipping & Returns
Description
Legendary Creature ā Human Druid
Mythic
Kekai Kotaki
5/5
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorNOT LEGAL
PioneerNOT LEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhAt the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.

: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.
Partner (You can have two commanders if both have partner.)
Partner (You can have two commanders if both have partner.)












